game-patterns.com – my new game UI inspiration site

February 23, 2014

A couple of days ago I released my first game (Brain Maze) to the app store, and I will tell you all about it in the next post.

Being a newbie in game development, when I was working on the game I searched for a UI inspiration site to help me design different parts of the game (especially the level selection screen and the in-app purchases store screen).
I really like UI inspiration sites. There are dozens of them and I use them a lot to get design ideas for my app (my favorites are Inspired-UI and pttrns.

To My surprise, I found out that there was not a single UI inspiration site targeting mobile games – so naturally I decided to build one 🙂

The site is called game-patterns.com and me and a good friend of mine, Eldad (A.K.A Dutzi) launched the site yesterday.

I think this is going to be a very valuable resource for game developers, and I’ll love to hear what you think about it.

game-patterns.com

game-patterns.com

Advertisement

Network sniffing on the iPhone

November 22, 2011

Monitoring the network activity of your device is one of the best ways to debug network related bugs. A lot of times hours of frustrating debugging can be solved by simply looking at the actual packets your device is sending to the internet. Also, and you didn’t hear it from me, it is a very useful method to see what other apps are doing.

This tutorial assumes familiarity with network analysis tool such as Paros and Wireshark. I will not show how to use those tools, or the scenarios where you need to use them, but I will show two very simple ways to use those tool to monitor network activity on your iPhone.

Read the rest of this entry »